Disintegration
doesn’t feel like any of the things it’s made from. It tries to blend real-time
strategy and shooting, it’s build around hoverbike-riders with squad leader
that enters into battle but these controls more like slow-moving turrents than
actual bikes. It’s set in a world where fractions of Natural and AI humans are
at war but its story is meanable and constantly mentioning interesting scenes but
never exploring them.
You enter Disintegration
as pro gravcyclist of name RomerShoal ,who has been integrated into a robotic
body. Romer joins a band of integrated outlaws in their escape from the cloud a
floating base commanded by Rayonne and led by Lt .
Its story is
delivered in cutscenes through games and they are short and often one-sided
conversations, but it at least has some fun characters, Romer is a likeable
smart, the rest of his outlaw friends play off each other well, and their
natural leader Waggoner is a wise spunky old man. The game in total is strange
to understand, it can be die to lack of music, and the time you do consists of
walking around empty hub areas between missions but their personalities come
good in the game due to strong voice acting
The campaign road
is divided into missions that come with locked loadouts for your Gravcycle and
squad. You command anywhere from zero to four units at a time and your gravcycle
has two weapons usually a gun and a healing option but you cannot customize its
gadgets but you can upgrade basic statistics.
There are more
abilities in the multiplayer option but there are only four missions that you
can enter and all of them are in form of area of effect attacks(AoE), you have
got a small AoE that stuns and big AoE that slows and medium AoE that does big
damage. Where the perfect thing here is that you could distribute your
abilities around the battle field with many different strategies.
You can’t command
your units individually; they can only act as a group for example if you have a
low-health sniper and high-healthy tank they will sidle up to enemies with exactly
the same bravado. Where you can tell your team to move to a specific area and
attack one enemy till it dies . but there are two glitches as command radius is
pretty short so you cannot send your squad for long distance but if you move
too far away from them they will automatically follow you.
in
Disintegration’s multiplayer option there are 3 modes all of them are team
death match(5v5), retrieve the flag, cone control, there are more guns and
abilities you can use in multiplayer, where you can also swap loadouts when you
die but there are several issues with campaign like slow movement and unreliable
abilities which is overcome in multiplayer mode.
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